



A young magician walks through misty, moonlit lands, and his wand turns whatever you draw into real magic.
How to play
- Tap to jump and stomp slimes.
- Draw what the path calls for. Time slows while you draw.
- A line becomes a bridge, a ladder a ladder, a sword the sword you swing.
What you get
- 15 spells to learn and secret ones to discover: can you guess what a dragon does?
- A spellbook filled with your own drawings.
- Moonstones hidden off the path for clever magic.
- Four foggy, glowing lands: moonlit pines, dusk ruins, a giant mushroom glade and frozen peaks under the aurora.
Your drawings never leave your phone: the wand reads them on the device.
Doodle reading trained on the Quick, Draw! dataset by Google (CC BY 4.0).
Free to play, with optional ads and in-app purchases.
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